The video is presented by ISOEH student Budhaditya Bose, moderated by our faculty Mr. Sanchayan Bhaumik. An Operating System (OS) command injection attack occurs when an attacker attempts to execute system level commands through a […]
Hello and welcome to my Pokémon Generation III ROM Hacking tutorial series! This is the fourth video in the series. In this tutorial, we discuss replacing existing tiles with custom tiles and inserting brand new […]
This is Part 1 of SMG Hacking tutorial where we take a look at how to make custom galaxies The tools: Dolphin https://dolphin-emu.org/download/ Tools:https://mega.nz/#!g6w3CI5B!wwSsgrO2PG5B5Vi5qf8Wm9baW9RRG87zrdjzNhQlZ-s Blender: https://www.blender.org/download/releases/2-79/ The new Whitehole 1.5.1: https://mega.nz/#!dmhSmAIS!9sJegoTrH6d9lHtkEP3ri8aS-Rf6EwUp04o420XYw5k Proudly WWW.PONIREVO.COM READ ALSO: […]
23 Comments
Can i import some sonic cd sprites on sonic 1? Link?
Would it evolve viruses?
i got a question? how do you mod super sonic in sonic 1
Hey i can't select Sonic with that yellow lines, how i doo it ?
+animemaster222 How can you save the custom sprite it on to your ROM?
Do you know where the Sonic 1 Sign Post image files are located? I found the actually sprites in the artnem folder, but after I edit them, and then save it. It destroys the Sign Post data or something. So basically, how do I edit the sign post art in Sonic 1?
themysticalforestzone is web page not fornd
With a Git disassembly – its ok BUT after saving the mapping sprite of the modified monitor in SonMapEd in its form, it changes the labels though in the 'Monitor.asm' in the '_maps' coding to something else…like a tag 'SME_W21Ef', instead of its original tag 'Map_monitor' All I'll say is I have resolved these issues by typing the right code into that asm file so the monitors do appear in the s1built.bin rom…but I shouldn't be doing that at all really should I? Is SonMapEd evil to Git disassembles because it generates labels for maps at random or do I have to put my folder and files in the C:/ folder to make it more basic and easy to locate? Soz for the long query 😀
I made a Sonic and Knuckles and Sonic 3 and Knuckles hack called Green Grass Sonic and Knuckles and Green Grass Sonic 3 and Knuckles and I made a Sonic 2 hack called Sonic.exe 22 were Sonic.exe is nice and he is called Sonic.exe 2 and I mde a sonic 3 hack called Sonic.exe 2 In Sonic the Hedgehog 3 and I may put Sonic.exe 2 into Sonic and Knuckles and Sonic 3 and Knuckles.
Where I find that artunuc folder? when I download SonmapED and SonED it doesn't appear
Thank you very much!
Where did you download SonEd?
It won`t work!
Can you link me to any info on hacking running speed ect?
It will involve hex with in the disassembly but I will eventually cover it.
Are you able to make a music hacking tutorial? (for disassemblies like you are already doing) Sonic Retro seems to be from the clean rom with it's hex…
Can i import some sonic cd sprites on sonic 1? Link?
Would it evolve viruses?
i got a question? how do you mod super sonic in sonic 1
I have a problem.How does fix this:
http//http://www.image123.net/y69njxv8bxmtpic.html
p.s. My English is bad
How in the world do i edit the monitor icons?
Hey i can't select Sonic with that yellow lines, how i doo it ?
+animemaster222 How can you save the custom sprite it on to your ROM?
Do you know where the Sonic 1 Sign Post image files are located? I found the actually sprites in the artnem folder, but after I edit them, and then save it. It destroys the Sign Post data or something. So basically, how do I edit the sign post art in Sonic 1?
themysticalforestzone is web page not fornd
With a Git disassembly – its ok BUT after saving the mapping sprite of the modified monitor in SonMapEd in its form, it changes the labels though in the 'Monitor.asm' in the '_maps' coding to something else…like a tag 'SME_W21Ef', instead of its original tag 'Map_monitor' All I'll say is I have resolved these issues by typing the right code into that asm file so the monitors do appear in the s1built.bin rom…but I shouldn't be doing that at all really should I? Is SonMapEd evil to Git disassembles because it generates labels for maps at random or do I have to put my folder and files in the C:/ folder to make it more basic and easy to locate? Soz for the long query 😀
i'm having issues
18:56 How did u add water on GHZ?
I made a Sonic and Knuckles and Sonic 3 and Knuckles hack called Green Grass Sonic and Knuckles and Green Grass Sonic 3 and Knuckles and I made a Sonic 2 hack called Sonic.exe 22 were Sonic.exe is nice and he is called Sonic.exe 2 and I mde a sonic 3 hack called Sonic.exe 2 In Sonic the Hedgehog 3 and I may put Sonic.exe 2 into Sonic and Knuckles and Sonic 3 and Knuckles.
Where I find that artunuc folder? when I download SonmapED and SonED it doesn't appear
Thank you very much!
Where did you download SonEd?
It won`t work!
Can you link me to any info on hacking running speed ect?
It will involve hex with in the disassembly but I will eventually cover it.
Are you able to make a music hacking tutorial? (for disassemblies like you are already doing) Sonic Retro seems to be from the clean rom with it's hex…
Yes! Thank you!
Eventually I will cover it.
Can you do music and sound hacking next? Or soon?